Star Trek Adventures RPG

Star Trek Adventures Caption’s Log: Supplemental
Description:
THANK YOU SO MUCH FOR PURCHASING THE Captain’s Log solo roleplaying game!
There was a lot of great content that we had to cut near the end of development in order to keep the book to a manageable (and affordable) size. However, with the joys of digital publishing, we’re able to provide that content to you now, as a supplemental PDF accompanying the downloadable files for the game. In addition, we finalized development on Captain’s Log before we secured the rights to Star Trek: Lower Decks, and so that content couldn’t be included by the time we went to print. We’ve added the spaceframes featured in the Lower Decks Campaign Guide herein, so that you can use them right away in your Captain’s Log adventures.
The mission prompts starting on the next page were intended to be the book’s Chapter 7. The content was written and developed by Rachael Cruz, Michael Dismuke, and Fred Love. The Lower Decks starships section was compiled by Jim Johnson, adapting work written by Aaron M. Pollyea for the Lower Decks Campaign Guide. I hope you enjoy this bonus material and use it to enhance your Captain’s Log gaming! Live long and prosper.
– Jim Johnson, Star Trek Adventures Project Manager

Star Trek Adventures – Second Edition – Technical Manual
Description:
From its inception, Star Trek™ has illustrated humanity and its allies and adversaries exploring the Galaxy with a wide variety of tools and technologies at their disposal. From tricorders to phasers, deflector dishes to replicators, all the key technological achievements of the future are detailed in this book.
This Technical Manual is essential reading for any casual Star Trek fan or hardcore gamer interested in learning more about the wondrous technologies, ships, and weapons available to Starfleet personnel as well as members of many other species inhabiting the Star Trek universe, including the Klingons, Romulans, and Orions.
Use the contents of this book to learn more about the gear, weapons, and technologies of the Star Trek universe, and to enhance the Star Trek Adventures missions and campaigns you engage in with your friends.
The 129-page full-color Star Trek Adventures Second Edition Technical Manual features:
- Details on the most commonly-used gear across the Star Trek universe, including PADDs, communication devices, replicators, and holography.
- Insight on Starfleet’s Diplomatic Corps, the universal translator, second contact supplies, and information on how a crew might respond to distress calls.
- A wealth of information on a wide variety of scientific gear, tricorders, and types of laboratories; and advice on conducting away missions and some of the gear an away team might utilize.
- Details on medical practices and medical gear, including sickbays, biobeds, medical treatments and drugs, guidance on using transporters to support treatment, and medical enhancements such as various forms of chair support, genetic engineering, and cybernetics.
- Insight on diagnostic levels, transporters, turbolifts, and environmental and utility systems, as well as digital engineering elements, such as computer systems and their various components.
- Detailed information on a wide variety of close combat weapons, ranged weapons, and body armor from across the Star Trek universe.
- Information on key starship technology and their components, including defensive systems and weapons, propulsion technologies, and life support systems.
- A wealth of new game mechanics for the Star Trek Adventures Second Edition roleplaying game, including 10 new character career event options and 16 new character talents; five new starship service records, 10 new starship talents, and mines as a new weapon type.
- More than 20 random complication tables designed to help you generate problems with specific situations and devices for use during your missions.
This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain’s Log Solo RPG.
You will receive the complimentary PDF immediately upon purchase.
TM & © 2025 CBS Studios Inc. © 2025 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios, Inc. All Rights Reserved.

Star Trek Adventures – Second Edition – Starter Set
Description:
The Star Trek™ Adventures roleplaying game takes you to the final frontier!
You may travel to the edges of known space, to colonies in need, to the borders of neighboring galactic powers, or into the eye of interstellar phenomena. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy.
PLAY STRAIGHT OUT OF YOUR INBOX!
This Starter Set PDF includes almost everything you need to begin your journey into the final frontier, including an epic campaign of three linked missions designed to challenge a brave crew of 3–7 player characters.
The Star Trek Adventures Second Edition Starter Set PDF features:
- RULES BOOKLET: A 48-page PDF booklet providing an overview of the 2d20 game system adapted for Star Trek Adventures, for use with the included campaign.
- CAMPAIGN BOOKLET: A 60-page PDF booklet containing the epic, three-part campaign “Infinite Combinations,” which guides you through the rules as you play so you can begin exploring the Galaxy right away.
- SHIP SHEET and CHARACTER SHEETS: A PDF statistics sheet for the Constitution-class U.S.S. Challenger and seven player character sheets, with a rules reference sheet for each character.
- REFERENCE SHEETS: Eight rules reference sheet PDFs.
- PRINT AND PLAY TOKENS: Six Momentum tokens for each of six different civilizations (i.e., 36 total Momentum tokens), 36 Threat tokens, and 9 Determination tokens.
TM & © 2025 CBS Studios Inc. © 2025 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios, Inc. All Rights Reserved.

Star Trek Adventures – Second Edition – Game Toolkit
Description:
The Star Trek Adventures Game Toolkit provides you with a wealth of materials to expand your game beyond the core rulebook. It provides players and gamemasters with additional options and rules references to aid your group in exploring the final frontier.
The Star Trek Adventures Game Toolkit contains:
- A full-color 4-panel (US letter size) gamemaster screen, packed with reference tables for the Star Trek Adventures second edition roleplaying game.
- A full-color, double-sided poster depicting a map of the Galaxy as of the mid-23rd century, and on the reverse, full-color art to inspire your bold adventures.
- 8 double-sided reference sheets including the actions of each role aboard a starship, Momentum spend reference tables, conflict rules references, and more.
- A 40-page booklet containing a wealth of material expanding the scope of the game:
- Seventeen additional spaceframes to choose from as your group’s starship.
- Five new starship mission profiles and five new starship talents.
- Advice for the gamemaster on developing Star Trek-style stories.
- Additional gamemaster options for using extended tasks and Threat.
The Star Trek Adventures Game Toolkit requires the Star Trek Adventures second edition core rulebook to use.
TM & © 2024 CBS Studios Inc. © 2024 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Star Trek Adventures – Second Edition – Exploration Guide
Description:
For nearly 60 years, Star Trek™ has celebrated exploration as its central theme, using it as a vehicle for storytelling and social commentary in time-honored science fiction fashion.
This Exploration Guide is essential reading for any Star Trek Adventures crew interested in expanding their characters, missions, and campaigns into the final frontier and creating new sectors, worlds, and environments to discover and explore.
Use the wealth of advice and random tables in this book to create original galactic sectors, star systems, planets, and planetary terrains, and then explore those unique locations in your crew’s original Star Trek stories!
The 144-page full-color Star Trek Adventures Second Edition Exploration Guide features:
- New player character options, including two new career paths, 10 new career events, 21 new character talents, and five new options for awards and honors.
- Options for characters who want to possess secret values, talents, or traits that are then revealed throughout a campaign.
- Advice and random tables to create entirely new sectors of space for your player characters to discover and explore.
- Tools to populate those new space sectors with notable star systems and cosmic features, including stars, number of planets, and spatial phenomena.
- Advice and random tables to populate those new star systems with a variety of inner and outer worlds, moons, and ringed worlds for your crew to study, visit, and explore.
- Guidance on exploring planets and planet-like stellar bodies, and nine different planetary terrains: cave systems, deserts, forests, jungles, mountains and hills, plains, swamps, tundra, and water.
- Terrain-specific details and random generators for the terrain types and elements unique to that terrain.
- Random tables designed to help you generate story hooks, advantages, and complications for each terrain type.
Includes a full-color double-sided poster depicting a 23rd century map on one side and an updated 25th century map on the reverse!
This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain’s Log Solo RPG.
You will receive the complimentary PDF immediately upon purchase.
TM & © 2025 CBS Studios Inc. © 2025 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios, Inc. All Rights Reserved.

Star Trek Adventures – Second Edition – The 23rd Century Campaign Guide
Description:
The 23rd century serves as the foundation of the entire Star Trek universe. A time in which many of the most iconic people, starships, and locations are introduced, and when many of its key events take place.
The 23rd Century Campaign Guide presents the entire 23rd century for you to use in the Star Trek Adventures roleplaying game, from the growing pains of the nascent Federation in the century’s early decades to the rising tensions with the Klingon Empire that sparked a brutal war in 2256-2257. Then, onward into the bold “five year missions” period and the volatile latter third of the century.
Characters of every department, from command to medical, can use new rules and character options to deepen their gameplay experience. No matter the composition of your crew, this guide provides the means for you to play through some of the most dramatic and influential periods in Star Trek!
How does your crew fit into this iconic era and what trailblazing stories of their own will they tell?
The 128-page full-color The 23rd Century Campaign Guide features:
- New player character options, including new options for the Environment phase of lifepath character generation, the new Free Trader career path option, and 12 new career events.
- New optional rules for generating casualties and impacting characters with lingering consequences such as fatigue, scars, and trauma.
- Guidance to help players and gamemasters create amazing missions and campaigns that fit thematically into the 23rd century, and to collaboratively tell stories with your crew that are as evocative and epic as those involving Michael Burnham, James Kirk, Nyota Uhura, Christopher Pike, Mr. Spock, and many others.
- Information about four key periods of the century, along with specific details for each key period concerning the state of the Galaxy, technological advancements, and the major and minor civilizations at play.
- Extensive player advice about playing characters through the various periods in this century, along with sample focuses, traits, and values for players to consider adding to their characters.
- Advice for gamemasters on the themes and tones present in each period of this century, and information on various styles of play and campaign structures that might best fit each period.
This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain’s Log Solo RPG.
You will receive the complimentary PDF immediately upon purchase.
TM & © 2025 CBS Studios Inc. © 2025 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios, Inc. All Rights Reserved.

Star Trek Adventures – Second Edition – Game Toolkit
Description:
The Star Trek Adventures Game Toolkit provides you with a wealth of materials to expand your game beyond the core rulebook. It provides players and gamemasters with additional options and rules references to aid your group in exploring the final frontier.
The Star Trek Adventures Game Toolkit PDF contains:
- Files for the full-color 4-panel gamemaster screen, packed with reference tables for the Star Trek Adventures second edition roleplaying game.
- A digital map of the Galaxy as of the mid-23rd century.
- 8 reference sheets (16 pages total) including the actions of each role aboard a starship, Momentum spend reference tables, conflict rules references, and more.
- A 40-page PDF booklet containing a wealth of material expanding the scope of the game:
- Seventeen additional spaceframes to choose from as your group’s starship.
- Five new starship mission profiles and five new starship talents.
- Advice for the gamemaster on developing Star Trek-style stories.
- Additional gamemaster options for using extended tasks and Threat.
The Star Trek Adventures Game Toolkit requires the Star Trek Adventures Second Edition Core Rulebook to use.
TM & © 2024 CBS Studios Inc. © 2024 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Star Trek Adventures – Second Edition – Core Rulebook
Description:
From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy.
The 376-page, full-color, Star Trek Adventures Second Edition Core Rulebook PDF contains:
- A complete and updated version of the 2d20 System rules, designed for an authentic Star Trek experience.
- An extensive primer on Star Trek, including details on a range of societies, worlds, species, and the scientific concepts that underpin this timeless universe.
- 14 player character species to choose from, including Andorian, Cardassian, Klingon, Orion, and Vulcan.
- Guidelines for both novice and experienced gamemasters, offering advice on challenging your players with dramatic and thoughtful gameplay, unique to the Star Trek universe.
- Game statistics and graphics for 15 playable starship classes, including Federation, Klingon, and Romulan vessels.
- Dozens of non-player characters, starships, and creatures to populate your missions, including Federation, Klingon, Cardassian, and Dominion.
- Historical excerpts, personal logs, and intercepted communications provide fresh perspectives and insights from across the Galaxy.
- Created by an expert Star Trek development team, including a diverse mix of experienced and new artists, designers, editors, and writers.
These are the voyages of your ship, your crew. Live it together.
Grab the Gametool Kit to complete your adventure.
TM & © 2024 CBS Studios Inc. © 2024 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.


