Star Trek Adventures RPG

Star Trek Adventures MISSION Eight Layers Deep
Star Trek Adventures MISSION Eight Layers Deep

Star Trek Adventures MISSION Eight Layers Deep

Description:

A routine inspection of a Starfleet research project leads to ethical dilemmas for the ship’s crew. In order to save lives, difficult decisions need to be made, and your crew may need to test the limits of the Prime Directive. 

Starfleet has given your crew instructions to resupply the U.S.S. Colotario and to prepare a progress report on the Colotario’s ongoing research. The discovery of troubling anomalies leads to closer scrutiny of the research project and its scientists.

The situation is further complicated by first contact with a new species and their desperate plea for help. The crew must identify if (and how) they can help, and use their own scientific knowledge and, perhaps, the technology of the U.S.S. Colotario’s research project to travel where no Starfleet officer has gone before!

Although this is a standalone adventure, a one-page mission brief provides inspiration for continuing the mission.

This 20-page PDF adventure for the Star Trek Adventures roleplaying game is written by Michael Dismuke, and is set in the Enterprise era with the player characters being the crew of a Starfleet vessel. This adventure also contains advice on adaptation for use in campaigns based in other Star Trek eras.

This adventure requires a Star Trek Adventures core rulebook to use. You will receive a standard version of the adventure PDF as well as a printer-friendly version on white background.

TM & © 2023 CBS Studios Inc. © 2023 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Star Trek Adventures Utopia Planitia Starfleet Sourcebook
Star Trek Adventures Utopia Planitia Starfleet Sourcebook

Star Trek Adventures Utopia Planitia Starfleet Sourcebook

Description:

The Utopia Planitia Starfleet Sourcebook for the Star Trek Adventures roleplaying game presents a wealth of information centered around Starfleet operations and a complete guide to constructing Federation starships, space stations, and small craft, either using existing spaceframes or creating your own.

From the 21st century to the 25th, state-of-the-art Starfleet vessels push the boundaries of known space, gathering knowledge for all. Space stations form waypoints and communities in new regions of space. Bold crews staff those ships and stations, eager to make the next discovery.

What vessel will you take beyond the farthest star?

The Utopia Planitia Starfleet Sourcebook is a handy reference for gamers and non-gamers alike.

Features:

  • An extensive discussion of Starfleet’s history, from its humble beginnings in the 22nd century to its operational capacity in the 25th century. Detailed information on operations aboard a Federation starship, including daily life, locations, shipboard systems, procedures, and more.
  • Guidance on how to create your group’s ‘home in the stars’, whether it’s a starship or space station, and on how to make that home a character in its own right.
  • A complete system for creating your own spaceframes for use in your ongoing missions and campaigns. Updated game statistics and graphics for more than 70 Federation and Starfleet starship classes, space stations, and small craft.
  • Gamemaster advice and optional rules to enable amazing ship- or station-based storytelling experiences.

Star Trek Adventures Discovery S2 Crew Pack
Star Trek Adventures Discovery S2 Crew Pack

Star Trek Adventures Discovery S2 Crew Pack

Description:

This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031 as seen in season 2 of Star Trek: Discovery. The PDF includes Captain Christopher Pike, Commander Saru, Lieutenant Commander Paul Stamets, Commander Michael Burnham, Ash Tyler, Ensign Sylvia Tilly, Philippa Georgiou, Lieutenant Spock and Commander Jett Reno. It also includes player rules for Kelpiens, statistics for several supporting characters, and game statistics for U.S.S. Discovery.

Access to a Star Trek Adventures core rulebook is required to use these characters and rules in play.

This is a PDF product; upon purchase you will be emailed a link to access it. There is no print version of this product.

TM & © 2022 CBS Studios Inc. © 2022 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Star Trek Adventures Discovery S3 Crew Pack
Star Trek Adventures Discovery S3 Crew Pack

Star Trek Adventures Discovery S3 Crew Pack

Description:

Let’s fly!

This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031-A as seen in season 3 of Star Trek: Discovery. The PDF includes Captain Saru, Lieutenant Commander Paul Stamets, Captain Michael Burnham, Cleveland “Book” Booker, Ensign Sylvia Tilly, Ensign Adira Tal, Philippa Georgiou, Lieutenant Commander Hugh Culber, and Commander Jett Reno. It also includes player rules for Kelpiens, statistics for several supporting characters, and game statistics for U.S.S. Discovery-A.

Access to a Star Trek Adventures core rulebook is required to use these characters and rules in play.

This is a PDF product; upon purchase you will be emailed a link to access it. There is no print version of this product.

TM & © 2022 CBS Studios Inc. © 2022 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Star Trek Adventures Picard S1 Crew Pack
Star Trek Adventures Picard S1 Crew Pack

Star Trek Adventures Picard S1 Crew Pack

Description:

This 19-page PDF contains player character statistics for the crew of La Sirena as seen in Season 1 of Star Trek: Picard. The PDF includes Jean-Luc Picard, Cristóbal "Cris" Rios, Raffaela “Raffi” Musiker, Dr. Agnes Jurati, Dr. Soji Asha, Seven, Elnor, and Narek. It also includes player character rules for Romulans, statistics for several supporting characters, and game statistics for La Sirena!

Access to a Star Trek Adventures core rulebook is required to use these characters and rules in play.

This is a PDF product; upon purchase you will be emailed a link to access the PDF. There is no print version of this product.

TM & © 2022 CBS Studios Inc. © 2022 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Star Trek Adventures Player’s Guide
Star Trek Adventures Player’s Guide

Star Trek Adventures Player’s Guide

Description:

SPACE, THE FINAL FRONTIER…

The Player’s Guide for the Star Trek Adventures roleplaying game presents a wealth of all-new information and advice for gamers new to Star Trek and to Star Trek Adventures, as well as for experienced players looking for additional guidance and new player character options to enhance their characters and games. All content in this book is new and supplements the material and advice found in the core rulebooks and other supplements. The first chapter is duplicated in the Gamemaster's Guide to ensure gamemasters and players have a common frame of reference.

The Star Trek universe is ready to be explored. What character will you play?

This full color, 264 page digest is packed full of player-focused options, advice, tables, and artwork, all designed to enhance your Star Trek Adventures game.

This guide requires a Star Trek Adventures core rulebook to use.

Features:

  • A wealth of new character options, including new non-Starfleet character roles, more than 40 new talents, additional details on existing character roles and insights into using the game mechanics gleaned from 4 years of feedback and development.
  • An overview of key Star Trek setting details and technology to help immerse you and your fellow players into the setting.
  • Definitions of six key Star Trek eras, enabling you to take part in stories anywhere in the Star Trek timeline; and nine distinct play styles, from deep space exploration to close to home, and beyond.
  • Guidance on how to be an engaged, active, and supportive player, and insights on building characters collaboratively with your group.
  • All contents are adaptable for use with groups of pioneering Starfleet officers, fearless Klingon warriors, or daring crews of any polity.

Star Trek Adventures Gamemaster’s Guide
Star Trek Adventures Gamemaster’s Guide

Star Trek Adventures Gamemaster’s Guide

Description:

THESE ARE THE VOYAGES…

The Gamemaster’s Guide for the Star Trek Adventures roleplaying game presents a wealth of all-new information for new or novice Star Trek gamemasters, as well as for experienced gamemasters looking for additional guidance and new rules options to enhance their missions and campaigns. All content in this book is new and supplements the material and advice found in the core rulebooks and other supplements. The first chapter is duplicated in the Player's Guide to ensure gamemasters and players have a common frame of reference.

The Star Trek universe is ready to be explored. What kind of campaign will you run?

This full color, 248 page digest is packed full of gamemaster advice, tables, and artwork, all designed to enhance your gameplay and delight your players.

This guide requires a Star Trek Adventures core rulebook to use.

Features:

  • A primer on the essential elements of Star Trek, setting details, technology, and how Star Trek Adventures enables you to fold those elements into your game experiences.
  • A wealth of optional rules and gamemaster tools, including extended consequences, advanced traits, Stress and Injury variants, and advanced combat rules. Plus, deep insights on effectively using the game mechanics, gleaned from 4 years of feedback and development.
  • A dozen sample encounters and over 20 sample extended tasks you can use to enhance your missions and campaigns and challenge your players.
  • A detailed discussion on how Star Trek stories are structured, and advice on developing scales of stories, from one-shot adventures to multiple-season campaigns.
  • Definitions of six key Star Trek eras, enabling you to set stories anywhere in the Star Trek timeline; and nine distinct play styles, from deep space exploration to close to home, and beyond.

Star Trek Adventures: BRIEFS – Trade Ledgers
Star Trek Adventures: BRIEFS – Trade Ledgers

Star Trek Adventures: BRIEFS – Trade Ledgers

Description:

Starfleet isn’t the only organization exploring the cosmos and warping from system to system. The Galaxy is full of independent trader crews, smuggling rings, mercenary groups, and more, most of which do not share Starfleet values or Federation ethos. During their tours of duty, Starfleet crews must be prepared to encounter any number of ruthless and cunning adversaries.

This packet presents ten detailed mission briefs oriented around encountering independent merchants and smugglers, each of which you can modify for use in your Star Trek Adventures campaigns set during The Next Generation (approximately 2360-2379) or any other era of play with minor modifications. Each mission brief is designed to stand alone, though they could be strung together into a story arc or added to an existing campaign.

TM & © 2021 CBS Studios Inc. © 2021 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Star Trek Adventures: BRIEFS – Growing Pains
Star Trek Adventures: BRIEFS – Growing Pains

Star Trek Adventures: BRIEFS – Growing Pains

Description:

The years immediately following the formation of the United Federation of Planets in 2161 were fraught with challenges for new Starfleet crews, whether they were pushing the boundaries of explored space or developing relationships with the many species that chose to join the newly formed Federation. Former adversaries became allies, and a multitude of species had to learn how to work together.

TM & © 2021 CBS Studios Inc. © 2021 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

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